PLANE

Z-Fighting based on a plane in Cinema 4D. By moving a surface, different patterns are created that sometimes appear areal, sometimes structured. Lines, points and moires become visible. You can also see overlays which result in gradient shading.

Z_Axis_Fight_1
Z_Axis_Fight_2
Z_Axis_Fight_3
Z_Axis_Fight_13
Z_Axis_Fight_5
Z_Axis_Fight_6
Z_Axis_Fight_7
Z_Axis_Fight_8
Z_Axis_Fight_4
Z_Axis_Fight_9
Z_Axis_Fight_12
Z_Axis_Fight_10
Z_Axis_Fight_14
Z_Axis_Fight_15
Z_Axis_Fight_17
Z_Axis_Fight_16
Z_Axis_Fight_Cube_Zuschnitt_1
Z_Axis_Fight_Cube_Zuschnitt_2
Z_Axis_Fight_Cube_Zuschnitt_3
materiality of the digital
IDCE HGK FHNW | Bachelor Thesis 2022 | Process Documentation | Ilhan Zulji